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    <title>Protesilaos: Thoughts on video games</title>
    <description>Thoughts on video games</description>
    <link>https://protesilaos.com/games</link>
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    <pubDate>Mon, 25 May 2026 09:23:54 +0000</pubDate>
    
    
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      <title>Games: What Remains of Edith Finch</title>
      <description>An interactive narrative about the misfortunes of the Finch family, plus some philosophical commentary of mine.</description>
      <pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate>
      <link>https://protesilaos.com/games/2026-05-25-what-remains-of-edith-finch/</link>
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      <content:encoded><![CDATA[<p>I like to go into a game with as little knowledge of it as possible.
It was enough for me to learn the kind of game this is: <em>What Remains
of Edith Finch</em> is an interactive story-telling experience. It has
simple controls and relies on narrative. This is all you need to get
started. <strong>The rest of this article contains some spoilers</strong>, woven
together with my philosophy.</p>

<p>You are in control of the titular Edith, a teenage girl who has
inherited her family house. Edith returns home after a period of
absence. The place is deserted and she admits to have been afraid of
it. Her goal is to uncover the mysteries of the house; mysteries she
was made aware of as a child.</p>

<p>The history of the house is that of its people. Every one died under
circumstances that suggest the presence of a curse. From the early
stages of the game we are led to believe that something supernatural
is at play.</p>

<p>Edith maintains a diary, which we are reading from as the game
progresses. In its pages are records of the individuals who lived in
this house, going all the way back to the progenitors of the Finch
family.</p>

<p>The Finches moved from Norway to America in hope of finding a better
life. They were ambitious and capable folk. However, the world is
neither simple nor accommodative. One does not get to experience
comfort without discomfort. In fortune there is latent misfortune, the
most gruesome tragedy contains elements that are benign, while even a
peaceful presence has the attendant forces of its undoing.</p>

<p>A stream of water carries with it seeds that turn into vegetation
along its edges, whose eventual overgrowth has the effect of diverting
the stream further away from them, which in turn leads to the undoing
of the vegetation, which re-enables waters to flow from its position,
and so on. The conditions that give life a certain form necessarily
set in motion the makings of the form’s undoing in an incessant
process of transfiguration.</p>

<p>Against this backdrop, the story of the Finches is in its most
abstract the history of humankind through its struggles. Another is
born, another is gone.</p>

<p>In more concrete terms, the Finch family is understood through a
series of personal misfortunes and untimely deaths. The forefather of
the family dies on the journey to America, forcing the family to build
a cemetery before even making their house. Little kids and adults lose
their life in strange and horrible ways.</p>

<p>One may discern the common in the multitude of those sad endings as
the machinations of some monster. There are good reasons to believe in
such a theory. Though I personally adopt a literal view, which
nevertheless recognises the potential of self-fulfilling prophecies.</p>

<p><em>What Remains of Edith Finch</em> is an artful exploration of isolation
and mental illness. Starting with the house itself, it is designed in
a convoluted way, which mirrors a conscience of the same kind. Greeks
have a saying that translates as “house that is not seen by the Sun is
seen by the doctor”, which is exactly what we expect to happen to the
Finch establishment with all its claustrophobia-inducing spaces (and
this is, by the way, why I designed the house I built to optimise for
natural exposure to light, with widely open, minimalist interiors).</p>

<p>There are no indelible lines between subjectivity, imagination, and
madness. They exist on a continuum of connection to disconnect from
the here-and-now of material conditions. Molly dies because in her
pre-teen mind inedible items can still sate her hunger, inducing a
hallucinatory trip before the eventual death from poisoning. Why would
parents even punish a child to not have dinner and why would they, in
so doing, engender in it a want to escape from its immediate reality?</p>

<p>Abandonment, neglect, and an overall lack of situational awareness is
ultimately what is causing all those deaths. Sam dies because he wants
to take a picture while standing at the precipice, thus
underestimating the risks involved. Gregory drowns because his
reckless mother left him in the bathtub while she was talking on the
phone. Lewis meets his end because (i) he is pushed to increasing
isolation and must find solace in an inward turn, (ii) succumbs to
substance abuse which is the material extension of inner escapism, and
(iii) inevitably lives in a world of his own making since his
surroundings marginalised him beyond return.</p>

<p>I can apply this pattern to the other stories. Each person is
fundamentally left alone, without support, to face a world that is too
much for them. Sometimes the game places an emphasis on the emotional
manifestation of abandonment. At others it unfolds through a certain
situation, where the person is left to cope with an extremely
dangerous, and ultimately lethal, phenomenon, such as Gus who is
flying his kite amid the storm while others are having a party.</p>

<p>We can think of the family curse not as some monster that is pulling
the strings in the background but as the set of natural attributes the
Finches are endowed with, plus their cultural norms. It is, in this
regard, their fate to experience what transpires in the story exactly
because each is allowed to rely on their own devices when those are
woefully inadequate for their survival. One may then discern the
adverse effects of gritty individualism on those who are not made for
it.</p>

<p>Or, to put it differently, this is an appreciation of what happens
when freedom of initiative is bestowed upon someone who has yet to
develop the requisite accountability structures: they are not prepared
to live with the consequences of their actions. For example, you take
care of a child because it is not ready to live on its own terms. Even
adults may be children in this way, which is why the social milieu,
with its robust hierarchies and tutelary figures, is essential,
litanies to the contrary notwithstanding.</p>

<p>Yes, there are some folks who are the lone wolf type: capable,
ever-alert and dangerous, and content despite their solitude. Yet they
are the exceptions to the norm. One cannot become that which their
nature does not render possible nor may they escape from what their
condition has made unavoidable. Even wolves, apex predators in their
own right, need a pack to thrive. They do not get to choose.</p>]]></content:encoded>
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